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101. Countdown to DT! - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 05/07/2004 11:06:08 Edited by: Joe Redpawn on 05/07/2004 11:04:18 I got a better idea than posting your DT messages and saying "Server is closing now" when it's 5 minutes before the actual cutoff. On the top of t...
- by Joe Redpawn - at 2004.07.05 11:01:00
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102. Countdown to DT! - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 05/07/2004 11:06:08 Edited by: Joe Redpawn on 05/07/2004 11:04:18 I got a better idea than posting your DT messages and saying "Server is closing now" when it's 5 minutes before the actual cutoff. On the top of t...
- by Joe Redpawn - at 2004.07.05 11:01:00
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103. Idea to keep eve exciting over the long, long term....(devs?) - in Player Features and Ideas Discussion [original thread]
Nah. I think we should have an opposing force attacking us. Probably territorial claimers who want to annex worlds and colonize planets for their own. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe Redpawn Order of Chivalry Corp, EVE | EV...
- by Joe Redpawn - at 2004.07.02 15:52:00
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104. Idea to keep eve exciting over the long, long term....(devs?) - in Player Features and Ideas Discussion [original thread]
Nah. I think we should have an opposing force attacking us. Probably territorial claimers who want to annex worlds and colonize planets for their own. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe Redpawn Order of Chivalry Corp, EVE | EV...
- by Joe Redpawn - at 2004.07.02 15:52:00
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105. Upgradable Drones? - in Player Features and Ideas Discussion [original thread]
We got scout drones. We got mining drones. We got combat drones. We got coming soon looter drones. How about making them upgradable? Drone Accessories to fashion on your current drones. Say one day the combat drones can't shoot your targets. Say ...
- by Joe Redpawn - at 2004.07.02 15:47:00
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106. Upgradable Drones? - in Player Features and Ideas Discussion [original thread]
We got scout drones. We got mining drones. We got combat drones. We got coming soon looter drones. How about making them upgradable? Drone Accessories to fashion on your current drones. Say one day the combat drones can't shoot your targets. Say ...
- by Joe Redpawn - at 2004.07.02 15:47:00
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107. Give miners a chance to fight. - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 15:38:52 Actually a better solution than to what mentioned is to make sure you go in a corporation mining party. Couple haulers and an unlimited amount of miners with a couple of them Caldari Moas or better...
- by Joe Redpawn - at 2004.07.02 15:37:00
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108. Give miners a chance to fight. - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 15:38:52 Actually a better solution than to what mentioned is to make sure you go in a corporation mining party. Couple haulers and an unlimited amount of miners with a couple of them Caldari Moas or better...
- by Joe Redpawn - at 2004.07.02 15:37:00
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109. /HELP GM SUPPORT - in Player Features and Ideas Discussion [original thread]
Originally by: pshepherd we don't have /help but we have something called a petition.... usually takes a GM about 10 - 30 mins to reply to your problem Didn't work for me this morning. Sat for an hour waiting for the GMs to respond ...
- by Joe Redpawn - at 2004.07.02 15:31:00
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110. /HELP GM SUPPORT - in Player Features and Ideas Discussion [original thread]
Originally by: pshepherd we don't have /help but we have something called a petition.... usually takes a GM about 10 - 30 mins to reply to your problem Didn't work for me this morning. Sat for an hour waiting for the GMs to respond ...
- by Joe Redpawn - at 2004.07.02 15:31:00
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111. Mini (Micro,Small,Little, Whatever you wanna Call it) Cruise Launchers - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 13:26:48 Actually they based this on how big your ship is where the missles should go. They saw an unfair advantage that people like me were slapping torpedoes on heavy missle launchers on cruiser ships lik...
- by Joe Redpawn - at 2004.07.02 13:24:00
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112. Mini (Micro,Small,Little, Whatever you wanna Call it) Cruise Launchers - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 13:26:48 Actually they based this on how big your ship is where the missles should go. They saw an unfair advantage that people like me were slapping torpedoes on heavy missle launchers on cruiser ships lik...
- by Joe Redpawn - at 2004.07.02 13:24:00
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113. Mining Hardpoints - in Player Features and Ideas Discussion [original thread]
Sounds to me like they've been playing Star Trek: Bridge Commander where you have firing arcs hardpoints. The phaser charges up from two points to a central point on the arc and then fires at the target. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=...
- by Joe Redpawn - at 2004.07.02 13:17:00
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114. Mining Hardpoints - in Player Features and Ideas Discussion [original thread]
Sounds to me like they've been playing Star Trek: Bridge Commander where you have firing arcs hardpoints. The phaser charges up from two points to a central point on the arc and then fires at the target. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=...
- by Joe Redpawn - at 2004.07.02 13:17:00
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115. New Hangers - in Player Features and Ideas Discussion [original thread]
I think I've mentioned this before and haven't seen any answer from it. Personal category setups in hangars. Separating blueprints, ores, weapons and ammo, etc. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe Redpawn Order of Chivalry Corp, ...
- by Joe Redpawn - at 2004.07.02 11:46:00
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116. New Hangers - in Player Features and Ideas Discussion [original thread]
I think I've mentioned this before and haven't seen any answer from it. Personal category setups in hangars. Separating blueprints, ores, weapons and ammo, etc. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe Redpawn Order of Chivalry Corp, ...
- by Joe Redpawn - at 2004.07.02 11:46:00
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117. Armed Secure Containers - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 11:39:46 I think what would happen actually is that the sentry guns would be stressed out after a certain period and need to be picked up or they are destroyed. Like the mining drones when you abandon them ...
- by Joe Redpawn - at 2004.07.02 11:37:00
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118. Armed Secure Containers - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 02/07/2004 11:39:46 I think what would happen actually is that the sentry guns would be stressed out after a certain period and need to be picked up or they are destroyed. Like the mining drones when you abandon them ...
- by Joe Redpawn - at 2004.07.02 11:37:00
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119. Where are the aliens?? - in Player Features and Ideas Discussion [original thread]
Maybe when the stressed server gets it's S-Bomb together, they might be able to come up with our cool, silly, and insane ideas in the future. I'd love to see organic aliens attack us like E&B. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe R...
- by Joe Redpawn - at 2004.07.02 11:31:00
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120. Where are the aliens?? - in Player Features and Ideas Discussion [original thread]
Maybe when the stressed server gets it's S-Bomb together, they might be able to come up with our cool, silly, and insane ideas in the future. I'd love to see organic aliens attack us like E&B. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Joe R...
- by Joe Redpawn - at 2004.07.02 11:31:00
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